


NET Framework 4.6.2, meaning that your Unity project must support this target (.NET 4.x or. Ĭhanged: Minimal supported Unity version is now 2019.4 LTS.Ĭhanged: Realtime SDK to version v4.1.5.4.Ĭhanged: Major refactoring on NAT Punch System.Ĭhanged: Bolt SDK now targets. Works only if the peer contains the Connection on the internal list.Ĭhanged: Complete refactor of Bolt namespaces. If the latest release is not shown here, check within Bolt package for release_history.txt.Ĭheck the What's new in v1.3 page for more info.Īdded: IExtraConnectionStats interface to get access to Packets/BoltConnection.Īdded: UdpConnectionDisconnectReason.CloudTimeout to signal when the peer was disconnected by a Timeout with the Photon Cloud.Ĭhanged: Disable Auto-Generate Light on Debug Start Scene.Ĭhanged: Force Asset Refresh after Bolt Compile.Ĭhanged: Shutdown Bolt after a Bolt Start has failed.Ĭhanged: Realtime SDK to version v4.1.6.14.įixed: Bolt Scenes window does not save active Scene when switching scenes.įixed: Transform View Rotation Anti Aliasing.įixed: Fail Startup only if NAT Punch is enabled.įixed: Shutdown after a short Internet loss.įixed: Float params casting to wrong values.Īdded: Cache for incoming/outgoing EndPoints, in order to reduce memory allocation when sending/receiving data from the internal sockets.Īdded: Cache for Assemblies in the project for quick loading GlobalEventListener after a restart.Īdded: New property in the Bolt Settings to control the Stream Package Size.Īdded: Object pooling for data blocks used by the Stream System, in order to reduce memory allocations.Īdded: BoltNetwork.FindConnection to retrieve a Connection reference based on the Connection ID. Assets/Photon/PhotonRealtime: Photon Realtime SDK source files.Assets/Photon/PhotonLibs: Photon Realtime SDK DLLs used by Bolt in order to connect to Photon Cloud.Assets/Plugins: extra plugins used by the SDK.Assets/Gizmos: hold some Gizmos used to mark Bolt Entities on Scenes.Assets/Photon/PhotonBolt/project.json: consists of all custom assets created for the projects, like Commands and Events.Assets/Photon/PhotonBolt/release_history.txt: describes a Change Log of Bolt updates.Assets/Photon/PhotonBolt/scripts: have some utility and bridge scripts that make part of the integration of Bolt with the Unity Editor.Assets/Photon/PhotonBolt/scenes: currently accomodate the BoltDebugScene.unity used by Bolt Scenes, a debugging feature.Assets/Photon/PhotonBolt/resources: consist of a list of images, icons, and objects necessary during the usage of Bolt.
Oculus sdk 1.3.2 install#
Assets/Photon/PhotonBolt/packages: internal unity packages with extra content used to install all SDK dependencies and samples.Assets/Photon/PhotonBolt/assemblies: contains all DLLs files that compose the SDK.Assets/Photon/PhotonBolt: main SDK folder, contains all Bolt content and binaries.The current files and folders included in the SDK: Photon Bolt SDK is distributed as an Unity Package, that can be imported directly into an Unity Project. Beta versions are not recommended/supported.Bolt 1.3 and newer: Minimum Unity 2019.4.x LTS.
Oculus sdk 1.3.2 download#
Check the overview page in order to get the download links for the Photon Bolt SDK.
